When establishing the game studio, we was set on creating games that would bring the children of today the same excitement we felt as a child. This single desire is what inspired us to start a game studio.
With a corporate stance that left no room for compromise, we have grown today to set even more ambitious goals. During phase 1, our entire team succeeded in working together to gain trust in an industry where we were still considered a start-up developer. In phase 2, we were recognized by players through the success of prominent titles such as Politaire, Frontier Defense and Sky Dancer. In 2017, our company entered phase 3 with the introduction of Realm Wars, Dash Squad and Sparkle Snowboarder. Realm Wars will be the first Real-Time Multiplayer Mobile Game we handled. With this game, Topebox transitioned from a casual game developer to a bigger game developer/publisher in Vietnam. This transformation exponentially increased our interest in all facets of the game industry. Once we pass phase 3, we will most likely be competing with the top brands of the industry in phase 4.